Is Simulation Gaming the Future of EdTech and Soft Skills Learning?

Key Takeaways

  • Tomo Club is a San Francisco based EdTech startup taking a novel approach to skill-learning for kids through online games and social simulations.
  • The startup breaks away from traditional classroom settings, tapping into a child’s innate love for play to teach soft skills and mental models.
  • Founded by experienced entrepreneurs Avinash Bansal and Manik Mehta, Tomo Club is establishing itself as an innovative player in the EdTech industry.
  • EdTech is rapidly evolving with simulation gaming poised to be its future.
  • Actions of companies like Tomo Club could dictate the trajectory and transformation of learning models.

The world of education technology is evolving at lightning speed. With remote learning becoming commonplace due to the pandemic, the need for efficient online learning platforms has never been more pronounced. In response to this trend, innovators like San Francisco based EdTech startup, Tomo Club, are reshaping the learning landscape with simulation gaming at the core of their methodology.

Tomo Club represents a paradigm shift in the world of education. Founded by veteran tech entrepreneurs Avinash Bansal and Manik Mehta, it is a cohort-based online platform designed specifically for children in the United States aged 9 to 14. But, what makes this platform novel is its utilization of games and social simulations to teach soft skills and mental models. Instead of traditional learning methodologies, the platform leverages children’s natural tendency toward playful interaction to instill valuable life skills.

The erstwhile founders of Leaf Wearables (XPRIZE winners) and the Leaf Studios (an Indian headphones brand with an annual revenue run rate of $5 million), Avinash Bansal and Manik Mehta conceived Tomo Club with a groundbreaking objective. By creating a virtual platform for kids to engage with their peers, they hoped to foster a community of curious and skill-driven children. From promoting teamwork and negotiations through gameplay to providing real-life simulations on managing finances, the startup is making learning more fun and engaging than it’s traditionally perceived.

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A pivotal feature that signals Tomo Club’s distinct advantage in the rapidly evolving EdTech industry is its unique interactive approach to social skills learning. By focusing on interactive games that are both instructive and engaging, Tomo Club has been successful in creating an environment that encourages children to learn in a stress-free, enjoyable manner. The parent testimonial video here attests to the startup’s effectiveness in their endeavor to intertwine education with entertainment.

As we evaluate the future of EdTech, companies like Tomo Club could very well lay the foundation for others to follow. Simulation games appear poised to transform the industry by making learning more immersive and engaging for the rising generation. This shift could foster an environment of continuous learning and growth that stretches beyond the confines of classrooms and textbooks.

In conclusion, we need to keep a close watch on startups like Tomo Club. Their innovative and interactive approach to learning could serve to redefine the paradigms of education. To stay in the loop with their transformative journey, follow Tomo Club on their social media platforms: Twitter, Facebook and LinkedIn.


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